GameCube to Wiimote Adapter

A GameCube to Wiimote adapter lets you play with a GameCube controller on a Wii or Wii U console.

What it does

Fully customisable button mappings, with 4 renamable presets for quickly changing games.
Notch Calibration allowing consistent range and angles on any controller.
ESS adapter features for customising ESS range when playing the Legend of Zelda titles.
Soft / Hard analog trigger modes with adjustable threshold (for analog triggers).
Rapid Trigger feature, for reducing physical latency when releasing + re-pressing an analog trigger.
Has Wii VC stick correction for all 21 Wii VC N64 titles.
Also has stick correction for the Wii U Virtual Console re-release of Ocarina of Time.
Very low input lag, with a default polling-rate of 1000 Hz (adjustable).
Fast and easy settings management via the onboard OLED display & over USB.
Built-in input display feature, streamed over USB and viewable in EMSpy or NintendoSpy.
One-click firmware updates through EMSpy. For new features, more compatibility, etc.

Rumble is not available on the Wiimote Adapter

Wii extension controllers such as the Wii Classic Controller do not support rumble. Games rely exclusively on vibrating the Wii Remote itself for any rumble features, so this option is omitted for the Wiimote Adapter.

All enclosures are 3D-printed in black. Full features, settings and the tested compatibility list are on the Wiimote Adapter product page.

Not sure which route you need? See the GameCube to Wii adapter page, which compares both. Browse the full EM Adapter range, or build one on the buy page.